

Right now, there are still precious few ray tracing games that make use of Nvidia's RTX GPUs, but the hope is that with the launch of the ray tracing-enabled PS5 and Xbox Series X consoles later this year, ray tracing should become a lot more prevalent in games going forward - which is just as well, seeing as how Nvidia are planning to launch their next-gen Nvidia Ampere RTX 3000 graphics cards some time later this year, such as the RTX 3080. To see this content please enable targeting cookies. To download the Game Ready 451.48 WHQL driver, you can either visit Nvidia's website, or open your GeForce Experience app and install it from there.

The driver comes almost a month after Microsoft added support for DirectX 12 Ultimate to Windows 10, so now all Windows 10-based RTX graphics card owners should be well and truly prepped to take advantage of this more universal ray tracing standard once developers start using it in games.

I'll take any excuse to wheel out the terrible official logo for Microsoft's DirectX 12 Ultimate tech gubbins, and today's new Nvidia driver gives me just right occasion to do so, as the graphics card giant has just added support for Microsoft's new hardware accelerated ray tracing standard to their latest GeForce driver.
